Quote:
Originally Posted by Crawlerz
hello ppl. this is my 1st post on THIS forum. so i have installed Grey Wolves. Wow!!!  unbelievable!!! KUDOS TO ALL THE PPL THAT TOOK PART IN IT!!! it is amazing! am-a-zing!
but, ppl. questions--
--before installing i remembered to install the 1.4b patch. so i goto the site. get it, d/l it and then the installer says - i will now install v1.3. i say WHAAA? so i install anyway. in SH3 it said 1.4 w/o "b" despite it saying 1.3 in installer. the greywolves work fine. amazing actually.
--i go to command station (F2) and turn around to face my weapons guidence officer and i see that his map and the other (regular map) is crazy colored.  is that because i have 16-bit desktop?
--i have not used a milkcow yet - i will probably have questions - or can you maybe tell me in simple language what to do now? (i have not installed SH2 commander yet - should i now? what to w/milkcows then? does anything change?)
--about the slooooooooooooooow reload times as dictated by greywolves. 12 sec??!!  a bit much? no? i mean come on. can i tweak it in SH3 commander? or i shouldn't? do u think?
--about ships sinking - they now can sink when they want, right, i mean 30 min later when they get flooded, right, as dictated by greywolves? how do i know when a ship is dead?  that question applies to torpedoes AS WELL AS to deckgun.
--about Ahead Flank - i think when i pressed it (5) the engine quit on me. do some Uboats go only to ahead full now? did greywolves change that?
if u could answer all/some q's! thank u! 
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Welcome, Crawlerz!!
Those Grey wolf modders are incredible. They are soon releasing GWX, another Grey wolf mod, even better!!
Dont mind the 1.3 thing, as long as it works, be happy!
I also have those miscolored maps, and i dont worry. The slide-out map works anyway!
Milchcows enables you to go on longer patrols. they are actually supply subs you can dock at, and refuel and rearm your boat. The will show in the map as blue points in the ocean, and you will recieve a radio message when they are at their positions.
Loading time; dont worry: Its worth the wait!
the GW mod uses the NYGM damage mod (i think this was the name, correct me if im wrong...) It makes the sinking time more realistic, and sometimes you have to wait a day or so for the ship to sink. When the ship is dead, you get a message: enemy unit destroyed.
The engine thing is just a bug, i think. Maybe some other of subsims excellent kaleuns can answer that!