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Old 09-18-06, 02:39 AM   #7
Immacolata
Grey Wolf
 
Join Date: Apr 2005
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AI code is the thing that you can put in last. You have to know all other elements, have all entities in the game before it makes sense to start creating AI. Maybe some rudimentary AI is put into place when you get your first real version up, so that you can test various things. I bet the AI was the thing they worked most on at the end of the project.

If you change paramters for ships or subs, then you have to test if the AI works as you intend every time. A time consuming proces.

SO the poor state of vanilla AI in SH3 is caused by

1) Inexperience. They had not make submarine sim before. AI is very specific for each game.
2) Time pressure. ubi wanted this baby out of the door YESTERDAY. So just make it so good the reviewers will give it high grade. They already got their dynamic campaign, so **** the AI just get the damn game out NOW!!! Or you are all FIRED!
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