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Poor argument. The sub and all its systems, enemy units and AI can all be simulated in exhaustive detail, but it's an arcade game because I have a life and can't spend my limited entertainment time watching . . . nothing?
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Yes.
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Quit projecting your low threshold of boredom onto others.
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It's not more boring than you make it yourself. Read a book, solve a hard Su Doku puzzle, play with your doggie, or come up with something else fun.
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I can go down to the dock and sit all day watching the empty ocean and it's more of a "sub simulator" than sitting in a chair watching empty ocean on the screen.
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Yup.
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But the option is always there for people who feel they need to waste hours of real-time doing nothing.
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If you consider watching the ocean a waste of time, I pity you

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The rest of us would also like the option to play as we see fit. It's not like it costs the real-timers anything, either (...)
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Implementing an arcade-ish teleportation system takes away time from other features. The developers probably have too little time to implement things as it is.
except apparently an affront to their delicate sensibilities. It certainly doesn't "take anything away".
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It adds a capability that the majority of players want.
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Can you actually prove that the majority wants it, or is it just a faulty assumption á la "the vast majority of players wants all compartments to be 3D"?