Quote:
Originally Posted by kylania
For number 2) you can change your 3D view max TC to higher so you can run full speed on the bridge. Currently I have my max at 512 and my 3D view at 512, so I could see the storms roll in and the waves pick up at high time compression. Use SH3 Commander for that.
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Excelent sugestion, allthough if you do that, I would suggest to also use SH3 commander to change your crew fatigue model. Crew fatigue is frozen when you time compress above the 3D view setting, so setting it to such a hi value means that it will never freeze (unless you went to 1024, which would defeat the purpouse of upping your time compression settings in the first place), and your crew would fatigue incredibly fast under the normal SH3 fatigue model.
On another note, I think I understand what you mean, and I agree with you completely: there are too many instances where the player is punished for going into a higher TC. Sonar man won't do as good a job as you would, planes will surprise you more easily, etc, etc. Let's hope they fix that in SHIV, I really don't think they can do much about it in SHIII.
About point 1: No, there is no fix to that, it's hard-coded behaviour, not something you change by altering a config file or something similar. The game WILL drop down to 1TC for radio contacts but only if it thinks it's close enough for you to intercept, but unfortunately, it needs to be practicaly on top of you for the game to think so.
For reasons such as this and many, MANY more, a lot of the old salts never ever go to higher TC settings, only going up as high as 128 or 256 max.
One last thing... you could press on the "report weather" button from the watch officer periodicaly (yet another thing to worry about

).