Thread: Deck gun
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Old 09-06-06, 06:32 PM   #17
bigboywooly
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Quote:
Originally Posted by kylania
Given the way the NYGM damage mod works, I don't think that increasing your damage per round will do much at all for you. Since hits above the waterline do nothing to sink a ship, and hits below would already breach the compartments to begin flooding, so as I understand it more damage, or even repeated hits, to a particular compartment won't have much effect with regards to sinking quicker.
Hits above the waterline would sink it with boosted shells
The NYGM damage mod among other things raises the hitpoint on ships which is why they sink more than blow up
Boosting shell damage would reduce the amount of hits needed to reduce those hitpoints to 0
But if all your going to do is boost the shells to nullify the increased hit points it makes no sense having the damage model in
May as well use stock shipping and damage IMHO
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