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Old 09-04-06, 10:32 AM   #8
Takeda Shingen
Navy Seal
 
Join Date: Mar 2000
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Quote:
Originally Posted by SeaQueen
You'd probably be bored to death by my missions, then, because I don't generally rely on a lot of scripting. I'm all about keeping it simple. I always include a more detailed set of scenario design notes, which explain some of the thinking and motivation behind a scenario, but I don't like to have too much scripting. A good scenario puts the player in the position of a decision maker. Too often scripting is a way of taking decisions out of the hands of the player. I'd much prefer to just pose the players with a tactical problem in the beginning, and let them figure out on their own how to solve it.
Thank you for your advice. I shall avoid your missions.
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