View Single Post
Old 09-02-06, 08:00 PM   #348
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,996
Downloads: 124
Uploads: 0


Default

Quote:
Originally Posted by U768
Hello.
By trying TGW 1.1a, I found that the detection of DD worked in a strange manner.
By examining the sim.cfg file, I found that he had a curious structure?

[Hydrophone]
Detection time=1 ;[s]
Sensitivity=0.04 ;(0..1)
Height factor=0 ;[m]
;Range factor=1 ;[>=0]
;Fog factor=0 ;[>=0]
:Light factor=0 ;[>=0]
Waves factor=0.8 ;[>=0]
Speed factor=15 ;[kt]
;Enemy speed=0 ;[>=0]
;Aspect=0 ;[>=0]
Noise factor=0.9 ;[>=0]
;Sensor height factor=0 ;[>=0]
Already tracking modifier=20 ;[detection probability modifier]
Decay time=150 ;[>0] already tracking bonus decay, in seconds
Uses crew efficiency=true ;[true or false]

Why this ":" and a certain number of data seem to have been added from sensors.cfg.
Bug or special settings of TGW I ask question ?

Thank you for helping me to find answer.
Looks like some leftover notes made by Marhkimov during the initial build. Lines following ";" are not read by SH3.

The ":" appears to be a typo... however since SH3 does not read a "Light Factor" for the hydrophones it does not affect anything.

As previously stated... GWX sensors are undergoing an overhaul.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock

Last edited by Kpt. Lehmann; 09-02-06 at 08:32 PM.
Kpt. Lehmann is offline