Quote:
Originally Posted by U768
Hello.
By trying TGW 1.1a, I found that the detection of DD worked in a strange manner.
By examining the sim.cfg file, I found that he had a curious structure?
[Hydrophone]
Detection time=1 ;[s]
Sensitivity=0.04 ;(0..1)
Height factor=0 ;[m]
;Range factor=1 ;[>=0]
;Fog factor=0 ;[>=0]
:Light factor=0 ;[>=0]
Waves factor=0.8 ;[>=0]
Speed factor=15 ;[kt]
;Enemy speed=0 ;[>=0]
;Aspect=0 ;[>=0]
Noise factor=0.9 ;[>=0]
;Sensor height factor=0 ;[>=0]
Already tracking modifier=20 ;[detection probability modifier]
Decay time=150 ;[>0] already tracking bonus decay, in seconds
Uses crew efficiency=true ;[true or false]
Why this ":" and a certain number of data seem to have been added from sensors.cfg.
Bug or special settings of TGW I ask question ?
Thank you for helping me to find answer.
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Looks like some leftover notes made by Marhkimov during the initial build. Lines following ";" are not read by SH3.
The ":" appears to be a typo... however since SH3 does not read a "Light Factor" for the hydrophones it does not affect anything.
As previously stated... GWX sensors are undergoing an overhaul.