The title of the thread is "NYGM research"... and how it relates to the "highest realism" that NYGM hopes to achieve for users.
Quote:
Originally Posted by Stiebler
The NYGM team carries out a lot of research in order to create a mod with the highest realism that we can achieve for users.
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... but then DTB you posted:
Quote:
Originally Posted by Der Teddy Bar
The waypoint speed variations are of course for the most part a non historical feature. They are however part of a bigger game play concept....
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It is quite an ambiguous statement that has been made.