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Old 08-27-06, 06:32 AM   #9
Immacolata
Grey Wolf
 
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Not sure if the OP really understands what DX10 is all about. It is more of a redesign of the system, new driver model etc. And then there is shader model 4.0, Where DX9c runs 3.0 I think. Microsoft claims the rewrite will lead to much faster access times, but that is theoretical. Shader Model 4.0 is also a sort of rearrangement of the mechanics behind how you use pixel shaders. Again, this can lead to better performance.

So when you wish for DirectX 10, is that because you believe that DX10 automagically makes the game use better textures made by superior artists, more polygons in the models and will have shaded pixels coming out of its nose? Or is there some kind of specific advantage in DX10 that you know will provide a great boost to the design team of SHIV? They do not need to chase phantom technology to make SHIV look better. They just need better textures and more variation, higher poly count on some models. That is all it takes.

Oh, and by the way, MS claims that DX10 is Vista only. So if you run XP you will not be able to play SHIV, should they chose DX10 model.

Last edited by Immacolata; 08-27-06 at 06:41 AM.
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