Quote:
Originally Posted by SeaQueen
Quote:
Originally Posted by Camaero
You say "in the game"
What is the reason you would use it instead of rotational in real life? Enlighten a land lubber. 
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A real life active sonar is a lot more complicated that what you see in DW. One really shouldn't take the active sonar in DW to be a super high fidelity model of a real active sonar.
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No kiddin'
The other really humerous one is "active intercept." If my sonar worked that well I'd be dead by now.
For gameplay purposes things are modeled as well (or actually a lot better) than anyone would expect, especially environmental modeling. I prefer to be able to play the game without a staff of several people to watch my sonar screens for me.