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Old 08-25-06, 11:08 PM   #2
Sonoboy
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Join Date: Aug 2005
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Quote:
Originally Posted by Henson
Beam-to-beam huh? Interesting.

Does this work well in game? I would be concerned with a NB tonal winding up on the same relative bearing it was on before the turn...how does that solve bearing ambiguity? In game it might work with subs, but the fig is right outta luck.
You don't have to make a complete 180 degree turn, just off to the side. It's meant to give you the maximum bearing change in a period of time.


Just got back with testing out the FFG TMA. It seems really useless when the LOBs only go out about 7-8nm. Useless to do TMA on surface ships because they are within visual range, and you can use your active sonar for subs.

Last edited by Sonoboy; 08-25-06 at 11:23 PM.
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