Quote:
Originally Posted by HanSolo78
Hmf..  did not really test it becaus I thought deleting the armed trawler would just let the destroyer keep going.
ok.. another try.. a patch to 1.91 will already come tomorrow/today!
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Many thanks... it is so extrange, but now, the "follow me" DD, asume and take the route of the deleted armed trawler :hmm: . Any way is not too much important, i know where are the port barriers, but good if can be fixed, any way, remember i am not using your mod standa alone, please, check on your installation first.
In example, i need your help, i dont install you sound, almost not yet, and i lose my "fanfarrie" music. Did you made changes on that ?
Plus... whats teh function of the file "pumps.dat" you add ?
And...
Whoww !!
I made my first mission on V1.9.... and its is just wonderful.
I catch my first convoy.... and what ?
What a big one !! and inside it there was the USS Essex and the USS Iowa.... what a juicy!
They are both resting on the sea floor now.
But i need to ask you... i was able to sink the USS Iowa with only 2 torps, i shoot 4, 2 missed and 2 hits at 10 meters depth set, i hit it at the back part, at about 60% and 70% of the ship, and it was done.
USS Essex sinks after 2 impacts wich is good for me.
In other hands, i hit a C3 with 2 torps and it sinks very slowly, and need a third torp to sink. Wich is nice for me too.
May be i hit the USS Iowa in a critic zone, or may be i have the luck to have a critic probability of hit ? To sink this ship with only 2 torps may be a little too lucky.
Note: I overwrite my "present" files into the "Sea" folder with yours, not the original files.
I note, you add cargo ships search lights... very nice, and very dangerous, they seems to be more than decorative, they can see more easy my periscope at night attacks, they shoot me very more often now !! and let my conning tower as a gruyere cheese now !! Very nice !
I need to be more careful now with the height of my periscope.
