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Old 08-24-06, 10:09 PM   #5
kiwi_2005
Eternal Patrol
 
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
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Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by kiwi_2005
Ive setup a second install of SH3 as i have greywolves install and now a stock SH3. Then i modded the Stock Sh3 to my likeing from taking parts of Gw's (sounds, das boot movie in menu etc,.) and from other mods added them in to this stock game so i have a modded sh3 just how i want it.
But now when i go test it i see on the map all the convoys moving around. How did i manage that!? I was careful at what i choose - sounds, graphics and AI using the Minitweaker i do not see anything that enables all convoys to show up on the map. ???

Ive checked the mod enabler, minitweaker and far as i know their is no option to enabled all convoys in this program. Have I created a bug? :rotfl:What should i be looking for to get rid of it.
What do you mean Kiwi?
You can see all the Red squares all over the map for every convoy?

If thats the case try the contacts.cfg in Data\Cfg

It should look something like this

Display Range To Opportunity Radio Contacts=300 ;[>0] kilometers
Display Range To Important Radio Contacts=1500 ;[>0] kilometers

If you increase these ranges you will get contacts further away
Shorten them and you should only get the close ones

If its not that post again :rotfl:
Yes it shows all the convoy's on the map if i up the time compression it shows them moving around. I got no mod enabling this, i just added graphics/sounds and the better destroyer AI mod and have played around with that minitweaker - i think i might of edited a file i shouldn't of in the tweaker .
Thanks i will try that contacts.cfg method you mentioned.
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