I had no alternative to doing it myself, for this has been the kind of game I always had looked for. Cosims ("Kriegsspiele") were frowned on in Germany and only rarely to be seen oin stores, I did not know about them, and to some degree cosims still are considered to be off limits and politically most incorrect. My first cosim I ever bought was Third World War 1: Battle for Germany, which I heared of short time after doing "Conquest", and it was like a revelation for me. Remarkably, their and my system and tables for deciding combat results almost were similiar! Maybe that is the reason why the TWW-series by Game Designers Workshops always have been one of my favourites, although it was played on division level, while Conquest was about one counter representing one formation, team, squadron, whatever.
The rule booklet is no more complete, btw. Originally, it had been two booklets. The second is MIA.
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Last edited by Skybird; 08-24-06 at 10:13 AM.
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