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Old 08-20-06, 03:25 AM   #4
P_Funk
Ocean Warrior
 
Join Date: Jun 2005
Location: Canada, eh?
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[quote=Sheppard]
Quote:
Originally Posted by shegeek72
Quote:
I don't know what you mean by "updates very choppily."
By that I mean, if you have it set to like 1024x; the time compression will perform like it's at 512 or 256.
I know exactly what you mean. Its kind of a cheat really. If you're patrolling in the middle of nowhere and can't see an enemy and then suddenly the game slows down BINGO you can submerge and prolly detect a convoy or a ship somewhere.

I think it all comes down to CPU usage; having to process and simulate the course of all those ships.
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