Quote:
Originally Posted by BoggyB
Hey, you guys have done quite a job. About that patrol, i'll try to make it short.
It's a career i started in the 29th flotilla 1941, type VIIB, 6th patrol at the date (April 1 of 1942), i avoided the crash by staying at map mode and sailing 60km away, nothing happened when i used external view and bridge mode then. Only mods i had enabled were no crew fatigue and music restoration.
I had another issue which im not sure if it's what caused it, on my 2 patrol i dock for repairs at Augusta(not my original base) with an officer assigned to repairs. I leave the port then i notice the officer is gone, i return to Salamis and the game still said i had 5 officers. On the 5th patrol at port, i manage to get the slot back by deleting him from the crew file, i leave and return fine. About to go on the 6th patrol and i see another officer missing, before leaving i delete him and rehire someone else. After that i haven't had any other issue other than maybe the gramophone eating some songs
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The gramophone sometimes cutting songs short has always been there and is not attributed to GWX-KC.
Regarding the missing crew matter that you mention, now that is something that I don't believe any of us have encountered in GWX-KC. I do remember a very old SH3 bug that would sometimes remove officers and maybe other crewmen, if you had them in the damage control section during a save game. Out of old habit, I never leave them in there when saving.
Quote:
Originally Posted by BoggyB
haha indeed, this mod has teached me a lot, i never had to dive deeper than 180 meters to escape before. Now i get why some folks complain how easy the original is.
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The AI sensors in GWX are virtually the same (for now) as what is found in our old GWX 3.0
Quote:
Originally Posted by BoggyB
I understand, yeah even the films that try and maintain accuracy like "We Were Soldiers" have their issues. still i'd appreciate if you could point me to the file where this change is made.
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Regarding the interior lighting that you wish to change, I hope you will understand that the purpose of this thread is not for assistance with engineering bespoke personal GWX-KC variants. I think you can imagine how chaotic it could become. It is for general assistance for users concerning the 'as-built' version of GWX-KC. Ergo, I invite you to create a separate thread here with a request for assistance with altering the interior lighting of your U-boat. Someone with the necessary skill sets for that may help you to do that.