Thread: A few new ideas
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Old 04-15-25, 10:10 AM   #270
Fidd
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Join Date: Apr 2005
Location: Blighty!
Posts: 542
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208. Side view of uboat in bunker

The rather sprawling and informal, and decidedly unmilitary appearance of avatars in the bunker could use some improvement and extra functionality I think.

The 40 or so sailors could be drawn up in formation on the aft casing, and the officers and senior NCO positions (which we usually play), plus the captain, can be forward of the deck-gun. Icons and positions should alternate along the line, above and below each player. It would be a bloody good feature if players could select what role they wish to play, with the added feature of the captain being able to "accept all, "accept some" or "do manually". If he accepts some or all of the position requests, then those players are automatically given the permissions when they spawn in. If a player leaves the boat or server, then his permission if cancelled. The above would be bloody useful in getting games moving more quickly when there are 3 or 4 boats. It'd enable whoever is organising crew to very quickly see which boat is short of a player for a particular role, as well as allowing unassigned players to readily spot a boat that requires someone to perform a role that he or she wishes to play.

It seems to me that the current UI is "prettier", but functionally it seems not to have conferred much if anything to organising a load of players for a larger event? Getting rid of, or greatly diminishing the echo of the bunker, would be very welcome too. When the players prefer to organise play on Discord, rather than use in-game voice because of the bloody echo effect, something is clearly in need of change?
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