It looks like it's deliberate, and a good idea. The uboat interiors are where the game shows its age I'm afraid.
It would probably give a better nighttime look to wind the gamma up a tad as well as lowering the brightness so the highlights stay about the same but the midtones and shadows get darker. However I'm not sure if that is possible in directX9.
I'm torn at the moment between GWX Knights Cross and Fifi's NYGM. I love the look and ease of use of Knights Cross but prefer the hydrophone and sonar detection ranges of NYGM.
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