Quote:
Originally Posted by VikingGrandad
In GWX Knight's Cross, we got rid of the mythical red lighting effect. The red lighting (used in the original SH3 release and also in other U-boat simulation games) was an invention of the otherwise quite historically-accurate 'Das Boot' 1981 movie/series. It was not something that actually existed in real U-boats (except for maybe a red light in the conning tower of some U-boats, likely only used briefly before the watch crew went on duty on the bridge at night).
In reality, most/all of the lighting was simply dimmed at night, which is the effect we've aimed to recreate. This decision was based on careful research of primary source documents (thanks to derstosstrupp for that).
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Thanks for the answer!
So if i got this right, the darker interior at night (like in my pics above, first post) is really an intended change with the KC-Edition? Because i can't remember this from the previous version of GWX i had installed. Do you all have this dark lighting at night like me? Because it is really too dark for me, it seems not right to be that "gloomy" in the command room.
If everyone else has a better lighting, then there must be something wrong with my settings, but i don't know what it couldt be. It can't be my monitor, because everything else is fine. The daytime lighting is ok, and in my stock SH3-Installation both day and night lighting are also good (of course then with red light at night).
It wouldt really help me to know if all of you with the GWX-KC-mod have this intensity of darkness at night (interiors).
Thanks!