Although I come from a country that (among many others) suffered greatly in WWII, I donīt mind playing a computer game on the Axis side. I wouldnīt even mind if this game had an option for switching between dynamic and non dynamic campaign, and you had a chance to change history.
In the end itīs just a game and most of us are here for the challenge.
In the beginning I had no clue about naval and uboat warfare, but this game made me read history books, saw documantaries and visited websites, something that made me wiser. In how many games can you attribute this thing? My best guess is really not too many.
Silent Hunter III handled the era gameplay-wise excellent: You change sub types, new technology, torpedos, the AI gets harder / has comparable technology / better airforce as time passes by, and eventually the war is lost. The Atlantic is the perfect set up for a challenging game
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