Quote:
Originally Posted by Jeff-Groves
Take the AerialBomb and do it as a loadout in the eqp file.
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Thanks again for this suggestion but it don’t work either (for the moment at least).
I explain what I’ve done :
As exemple I take the ATug. In the file “ATug.eqp” I add your code to the bottom. The last item was “[Equipment 12]” so I put :
;Barrage Balloon Loadout
[Equipment 13]
NodeName=M01
LinkName=Aerial_Bomb
StartDate=19380101
EndDate=19451231
Loadout=Barrage Balloon
(Of course, using MultiSH3, I change my save folder).
Any idea, Something else I miss, I do wrong ?
Thanks again for your help.