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Old 03-05-25, 07:29 PM   #2
3catcircus
Grey Wolf
 
Join Date: Sep 2011
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Quote:
Originally Posted by Dulfaen View Post
Having the same problem with dxvk in Linux Wine. The mod + driver just runs out of memory. Since Intel uses parts of dxvk in their driver, this could be the same problem. I think GWX KC went to very the limits of available memory in 32 bit and that is causing problems.
Interesting. It runs for a while on my Arc A770 before crashing. Trying the integrated GPU on the main board (also Intel) resulted in the initial animation of the water not showing up, followed by alt-tab, followed by the main loading screen and then when going into a career, it doesn't even show the loading screen - going right into a CTD.

I might try and see if my older PC (with a Radeon video card) will run it. It currently has an install of GWX 3.0 with a ton of mods including the MFM and the ARB WS GUI and was rock solid (but is on Win7).

Another clue seems to be that my current PC had trouble with GWX 3.0 and non-GWX 3.0 with the ARB WS GUI and other newer 1920x1080 GUIs, but a GWX 3.0 install with the Ahnenerbe WS GUI is stable. I'm curious as to what makes the d3d files packaged as part of the Ahnenerbe GUI ok and whether there is a certain version that could be put in to this Knights Cross Edition. Or, maybe I'm just screwed and won't get to play this version of SH3 without installing a new AMD or Nvidia card.
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