I've done some simple Key Frame animation work also.
The cranks at the Torpedo loading area now rotate. Working on an animated Crew member to do the cranking.
I'm looking at just how many Crew Animations are needed for the SchnellBoots?
I could replace every one of them with a Better looking Crew. Say from SH5?
I can export every needed animation from SH5 and improve the 3D models from same.
Being there's just a few animations needed for the SchnellBoots? Not really a major job.