Quote:
Originally Posted by Hooston
As Kpt Lehmann says there are no currents or windage effects in SH3 but ships can go a surprising distance with no prop.
However SH3 icebergs must all be British pykrete ships as they can get up to a couple of knots in some scenarios I've played.
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During the original GWX construction roughly 20 years ago, we found an SH3 bug preventing the icebergs from ever moving. They would spawn all day long as visualized on the SH3 mission editor... but were totally without means of movement... and obviously wind is not properly modeled in SH3 to represent drift.
We gave them small 'engines' (invisible to players) that would push them about in their usual general real life pathways.