What struck me with the radios was that the historical encounters and landings can be done by modders, while all this interactive radio stuff can't (if it's going to be like
Silent Hunter III). So I expected everyone to vote for the last option (radios).
Oh, and those 5% who didn't care about the dynamic campaign - what the Heck are they smoking and where can I get it?!
Quote:
I noticed the dev-team consists of 17 people
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[Kicks Drebbel back out of the thread:p]