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Old 02-04-25, 03:39 PM   #9
Captain Drastic
Machinist's Mate
 
Join Date: Oct 2008
Posts: 129
Downloads: 644
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Default Port Protocol

I don't know if this will help with mid-patrols, but I modified my wave heights to use in port with the SH3 options .Cfg and Commander Set Wave Height checkbox. I cut the standard wave heights by half, and what that does is keep ships from thrashing and crashing so much to avoid the spectacle of grounded and burning ships when in port. On top of that the game seems to reduce wind speed to a max of 6 when near port anyway. I combined this with a few more tweaks to use in port such as silenced ship spotting reports (voice and text), no radio messages, and a variety of fanfares for the dockside band. I also give the crew their best unforms and all their medals and insignias to wear, calling all this my Port Protocol Mod. I made different Port Protocols for seasons of the year and theaters of war (Med and Monsun). All this is done through Commander.

[WAVE HEIGHT] ;TURN FEATURE ON/OFF FROM WITHIN SH3 COMMANDER
;Values used by "Seasonal" wave height setting, by month
;1x = base 1x value. Month settings are multiplier values
;Current settings suit Atlantic conditions
;Written to scene.dat
;**NOTE: 2x model is really 1.875x
1x=256

01=.9375
02=.75
03=.75
04=.50
05=.50
06=.25
07=.25
08=.50
09=.50
10=.75
11=.75
12=.9375

Last edited by Captain Drastic; 02-05-25 at 09:26 AM.
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