has anyone experimented with long range (8000-14000m) shots in wolfpack? I just tried a salvo on a seemingly slow convoy (8kts) that I kept on my starboard quarters around 9000m and did not hit anything and they dispersed. I had all torpedo related checkboxes for reloading and failures. Wish there was a way to at least know if a torpedo struck at right angles but was a dud (torpedo impact angle report from the game). Oh well, back to Hardegen's 650m