View Single Post
Old 08-14-06, 11:30 AM   #6
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

Well there were torpedo malfunctions both in real life and in the game.

It was discussed at length at the games release and the concensus was that in most cases the malfunctions were in rough weather and a shallow shot and had to do with the torpedo "slamming" into waves (shrug).

Early in the war the magnetic pistols were notoriusly suspect (due to premature detonation) and in fact a missive was issued for the captians to use impact only.

I belive that torpedo malfunctions are modeled in the game and prehaps in any mods your using. It may also vary on the realisim setting.

Personally my number of "doink" shots (bounce off hull) increased once I installed GW.
SteamWake is offline   Reply With Quote