fitzcarraldo has made a Best of SUBSIM nomination.
Nomination Category:
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Mod/Modder of the Year in General
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Nomination basis: Best modder of the year. All 2024 updating NYGM Steel Coffins and transforming SH3 in a new game.
Hands down!
Forum:
SHIII Mods Workshop
Nominated Member: Fifi
Nominated Post:
Link
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LAST UPDATE VERSION 7.3 OF THE YEAR IS OUT!
Should be bunker save compatible, but if any trouble, restart career! (not tested with previous saves)
Version 7,3 :
- Replaced old static crew on deck by new Kermit animated crew on deck ;
- Added Kermit new animated helmsman for type VII, IX & II ;
- Added Kermit new animated control room crew man for type VII & IX ;
- Added Kermit new deck gun animated crew & AA gun crew ;
- Revised all AA sim (fire rate, rotation speed etc) ;
- Adjusted type II control room crew position & light render ;
- Adjusted some conning deck crew position & watching surveillance ;
- Kiel base docked starting will be now backward, so our deck crew saluting people will be always the correct side (exiting & entering dock) ;
- Added new better La Spezia harbor with locks ;
About new animated crew:
- Helmsman sometimes (rarely) stands up!
- Deck crew saluting all stopped, but when U-Boat is moving, they salute & agitate caps! (Maj/Ctrl + D for crew on deck/crew inside)
- Dive planes men are appearing when ordering diving, but with delay for both. They will desappear again only when you are surfaced & completely all stopped with delay!
- Deck gun crew will appear with delay, and when firing the shells are ejecting!
- AA guns crew will appear with delay at the end of the sound animation...
HAPPY NEW YEAR TO ALL!! ... AND A BIG THANKS TO KERMIT FOR HIS HARD WORK! :Kaleun_Cheers:
:Kaleun_Salute:
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