Some good ideas stork100.
I'm afraid the campaign game for SH3 is a bit of an afterthought and is spoilt by the broken fatigue system and the likelyhood of "insta-death" if you run too high time compression. A historically correct contact frequency (i.e. often nothing in an entire patrol) is too boring for me.
Like many on this forum I used to play European Airwar many years ago and used Ctrl-N to skip to the next excitement. Sometimes this landed you in a world of s**t, which had a good historical feel. I think something similar could be done by modifying SH3 Commander - exit game and restart at the next encounter. This would be a lot of work as you would have to duplicate the entire campaign model at some level of realism.
I think I'm really waiting for someone to do a GWX with "u-boat".
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