Quote:
Originally Posted by Captain Huxley
At first that may have been an issue but not anymore when my torps tend to go wonky it is when I set range to like 200 meters using the Dick O Kane method of ignoring range.
As for torps missing by a few degrees I am just needing to learn how to dial them in for me I guess
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Try setting it to max range. Then it shouldn't correct for torpedo-turn-parallax as much. That extra bit of torpedo turn is larger when the target is close rather than distant.