Quote:
Originally Posted by Reece
This is turning into a nightmare!!
Locations.cfg:
[Location 507]
Long=12.937448
Lat=55.606365
Heading=350
OnLand=false
ShowOnMap=true
FileName=Soerabaja
LocationName=Malmo
Campaign_LND.mis:
[Unit 1114]
Name=Malmo
Class=NavalBase
Type=407
Origin=Sweden
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=1552500.000000
Lat=6672790.000000
Height=5.850000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0
Then ran SH3 editor & I now have the original port showing with the new added Port miles out to sea, in a NW direction, nowhere near the pointer values.
I placed the left values to the LND file & the right ones to the Locations.cfg!
Don't know what to do at this point, should the Port already exist and if so should I create over the top? Totally confused!
Please advise.
Reece.
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Hi Reece,
i copied your lines to my Locations.cfg and *LND.mis to see if it is correct. Just a little bit down and to the rigth and it is perfect. The name Malmo apears and it is the Soerabaja-layout.
I also checked your LND.nis values. No Problem. Same remarks as above. So try with the values of the screenshot Lock at the black DOT in the harbour-layout. I think that marks the center (or node). Perhaps some little adjustment.
I think it looks very good. I normaly need more than 3 trials to find the final place.
greetings
rowi58