Thread: [TEC] Harbor Editor
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Old 12-10-24, 11:57 AM   #13
Jeff-Groves
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Mister_M, Yes it can be done that way. I'm not interested in doing it that way though. And that does not help to Edit existing Harbors.

Thanks to propbeanie I've located the built in move and rotate panel.
I'm not a Blender user so I have to learn things. One thing I've learned is Running a script in Blender. Now that is exactly what I plan to do.
I'll write a script that will do the relocation of objects in Blender in Mass.
The Scripts for 010 will read the needed information then spit out a complete script for Blender.

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