Quote:
Originally Posted by Hooston
Well done. You have achieved something difficult to do on a PC blindfolded and wearing mittens! Could you post this on the steam forum as I think that's where most people will look for it.
I am terrible at writing scripts but I think I might have a go at automating the patching process for Linux on a PC, it's incredibly fiddly. I might take a look at how JSGME works while I'm at it as it is a task that could be done more flexibly with a script.
The problem with widescreen is that the Steam Deck has an odd native resolution of 1280 x 800. Although it can be set up to automatically scale applications to fit it seems that the directX wrappers in most widescreen mods are sneaking in under this scaling layer. I have a 1400 x 900 monitor that has a similar problem and it has so far resisted all my attempts to get it to run a 1366 x 768 GUI. I still have a go at it every now and then, but to be honest I would be better off just buying a less outdated monitor!
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I may remove my post. I’m having doubts as to whether the hardcode fix is actually applied. The diesel damage mod causes CTD for unknown reasons, and I just experienced another odd thing…
Was attacking a convoy when I was spotted by a destroyer. He went right over the top dropping depth charges and… no damage. The next pass we collided and… no damage. When I surfaced I get shot to pieces.
I’ve tested a few more times with the convoy academy mission and… no damage taken with depth charges dropped right overhead (periscope depth) or when colliding with destroyer. 😭