Hello, all,
Glad to see there is still interest in this mod. I had to step away from modding and SH 4 in general for a bit as life has kept me busy since COVID relaxed, and new life opportunities opened up.
I have found myself wanting to "get back on patrol" as of late and polish up the last release. Last release I realize I attempted to do too much in one release and while stable etc. on my end, seems some problems arose for others, and other solved them. I would also like to perfect some things. In the past, this has been mostly a one man band so to speak but I am supposed to have some assistance. I will have sometime over holidays to do a mini update of sorts, goal is to release in January or first of February.
I have been perusing the thread to see common issues. If you have any issue, please report it here and include the info such as in game date/time/location(specific coordinates if have them) class of sub, mod list.
I want to build a list of general and specific issues so can tackle in an efficient manner.
Any additional feedback etc is appreciated. Favorite aspects, least favorite aspects.
The ability to perform realistic night surface attacks is a key aspect of this mod and something I worked on for a long time to get to level when one could emulate under right conditions, the tactics of US submarines in 1943-1945 when night surface attacks became the preferred method, including ability to get inside some convoys, attack, and escape without being shot to shreds every time, forcing unrealistic patrol with massive holes in boat etc. Please share your experiences.
I would also like to tweak the damage model, depth charges further if needed.
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