Follow nearest target on hydrophone
The logic to this is a bit confusing. There seems to be a "lock on" function for the hydrophone, which is also used when pinging for range late war. It starts off tracking the nearest target but this can get overridden by selecting a target on the hydrophone screen. As you can lose this lock through angle, range and depth changes it can get a bit confused. The "report on nearest target" seems to be more reliable.
Congratulations on the latest attack. "Captain Cool" is back. Maybe playing the game at a reasonable hour is an important factor.
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