I'm not quite sure how my questions were funny in any way.
Debug logs aren't the same as external tools that only provide performance information (procmon) with limited stack traces or decompilers which require significant effort and knowledge to use effectively (been there, done that...).
Now, if we had a decompiler that could attach to SH3.exe while running, something akin to .NET Reflector + Visual Studio, that would be another thing altogether.
But we'd have a community-written engine by now, if that were the case.
Thanks for the response regardless.
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