Difficulty scaling as war progresses
Rather than have two threads at the top of the list, I'll just ask this here:
I'm still on Coastal Waters in the campaign. I don't think I've ever made it past Happy Times and into the later part of the war when things are supposed to get really tough.
I've had a couple encounters with destroyers so far and they are abysmally bad. One had me dead to rights in shallow water, pinged and everything. Can't come close to hitting me with depth charges, dropping them in wrong place. He was able to keep reacquiring for several hours, I'll give him that. I finally broke contact just as two of his pals came in from who knows where (game simulating enemies calling for backup?)
I hope this is a case where they are intentionally bad this early, and will become deadly accurate as the war progresses, rather than a programming issue where they'll never be able to hit the broad side of a barn.
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