Quote:
Originally Posted by Nenadmse
We have a different number of torpedoes in the .sim file and the .upcge file, in my book that's a mistake.
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This is not a bug, simply because it does not degrade the game in any way. Made this for simplifying the development of new boats, it is enough to set it once in the .sim file the maximum number of torpedoes so that later we can make boats with only two torpedoes and with twenty-four, while changing only one .upcge file.
Consider it a productivity or time-saving trick in mod development.
On nautical charts, the deeper the water, the lighter the color.
Accordingly, the coastal zone is conditionally dark blue, and everything else is whitish.
In various atlases and on the globe, everything is the opposite.