Quote:
Originally Posted by timur-75
Hello, I was trying out Webster's GFO mod v1.1 and realized something weird.
In the vanilla game, the Mogami in the Torpedo Attack tutorial of Submarine School, moves straight and changes its direction after reaching certain plotting points. However, when the GFO enabled, Mogami starts making evasive maneuvers (the S shaped moves) right when I raise the periscope.
I am not sure if I am detected, since it does not fire at me. I thought this mod is all about bug fixes, but seems like it also affects the way AI behaves. Is this true, or am I missing something?
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more than likely, you were detected when playing that mission using GFO.
GFO does make some changes to the IJN detection capabilities, especially in the Visual sensor area.
In GFO, the Mogami has neither hydrophone not sonar sensors, so she either detected you via radar or visual sensor.
having IJN ships fire at you is a dicey thing. it does not happen as frequently in Stock or GFO but if you play FOTRSU or Dark Waters, you will be assaulted by gunfire, even while submerged, and you will be torpedoed when you play FOTRSU.
make sure that you are fully submerged when you make your approach. some boats have a periscope depth that exposes some of the topside equipment, either of the two scopes or even the top of the sail, especially when seas are heavy. once you discover that, you will need to adjust your depth after you dive to periscope depth.
good luck!
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there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper



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Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10