GFO affects the way AI behaves
Hello, I was trying out Webster's GFO mod v1.1 and realized something weird.
In the vanilla game, the Mogami in the Torpedo Attack tutorial of Submarine School, moves straight and changes its direction after reaching certain plotting points. However, when the GFO enabled, Mogami starts making evasive maneuvers (the S shaped moves) right when I raise the periscope.
I am not sure if I am detected, since it does not fire at me. I thought this mod is all about bug fixes, but seems like it also affects the way AI behaves. Is this true, or am I missing something?
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