Quote:
Originally Posted by Laffertytig
Are you sure your playing the unstable version with the new tdc?
There absolutely is speech bubbles for the tdc when looking through the scope in the latest game version.
It mimics the captain telling the officer on the tdc his data readings which is how it happened historically.
The new tdc is an incredible piece of work, I've been having a lot of fun with it.
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I am playing the unstable version. I'm just new to it and had no idea the dinky icons inside of or next to the data entry was shaped like a chat bubble. Also, I want to be at the TDC and be able to have those data entry values that I can type in. Which was primarily why I said there are no chat bubbles, I'm standing at the TDC turning dials.
My problem is managing the TDC directly and not having any indication or feel for how to easily engage/disengage it from the scope wire. Those icons and data entry bubbles you speak of only seem to be available if you are looking at a target through the scope and have it locked-in. I'd like to setup my attacks with similar data entry without having a ship visible in the attack scope.
On my first (hardmode, no map updates) patrol beyond the tutorial I did discover there is a mechanical lever to the right of the TDC that will engage/disengage the scope. So at least I found the device. Now it's just a matter of figuring out how to use it efficiently without fumbling through the Sims UI in the middle of a convoy attack.
I sank my first ship in Uboat after boarding a Finnish (neutral) freighter and inspecting their records. After ordering the crew to abandon ship, I had a stationary target at 500m. I was delighted that I managed to set the TDC speed to zero, launch a torp, and score a hit. Problem is, I was still very skeptical that I had the settings correct. I knew for instance, the TDC solution was good, but was hard to grasp whether or not the torps had the right gyro setting. This is going to take me awhile to get used to. In this case, I had locked the target in the scope, so I had the data entry boxes available. It would be nice if they were always available without having to lock-in a target.