Thread: A few new ideas
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Old 01-25-24, 06:23 PM   #135
Fidd
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114. Periodic high amperage draw for cooker/electric torpedo battery heating/u-boat heating.

Suggestion: Once per game, when surfaced only, the "cook" notifies engine room that the cooker is being used, drawing 50A or so, for say 40 minutes? When electric torpedoes are loaded, a suitable amperage is drawn (Stoss-trupp/Decaf may know the amperage so drawn per torpedo?) and u-boat heating (when dived only) with a modest current draw of circa 40A.

Why? These ancillary loads (as well as those for radio/periscopes/gyroscopes/planes etc, on the battery will make battery-use more critical, as well as making recharging more frequent and more pressing, adding workload for the engine-room crew. The captain might defer some of these. Consideration could be made to extend electric torpedo distance if pre-heating occurs, or, diminish it from current distances if it doesn't. (Subject to what assumptions are made currently).

Lack of heating could cause visible "breath" from avatars, which could also become a visible and atmospheric indicator of "stress" when dived and under DC attack, with a rise in frequency of breath-rate? Lack of u-boat heating could be used to increase condensation-related electrical problems at some point in the future?
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