"Ce qui est drôle, c'est que je peux également convertir des animations en VRAIES animations SH4.
Mais pourquoi s’embêter à publier cela ? Personne ne ferait rien avec ça."
Yes I saw this work you are talking about...


But I must admit that my learning curve on the Silent Hunter series
is not finished I have been registered here since 2017.. there is so much to learn in such a short time.. at the start there is "Hsie" understanding modding assembly in order to achieve something correct and functional... then I started using Silent 3ditor..at that moment..I didn't even know what a node was, a zon data file..etc..that's to tell you..lol I "eat" I I don't know how many PDFs and other leems to know that I had to translate them all and the Google translator was not as efficient as now..as well as hours of reading on the Subsim & KSD & Donitzflotte & forum and on the German forum or Hansolo(wac) and Rowie(ccom).. Urmel(lsh) had their activities..then the time came to manipulate some TGA and other files in order to personalize my soup a little more...Now I need to learn C++ & Python... given the time I have it's hard...
I'm the village idiot when you ask me the time I'll give you my watch..!!

I have another question:
- Why modders are pushing hard on sh3...sh4
since these games are 32bits.. we can clearly see today that we are at the maximum in terms of modding with these..?
I know that each silent hunter has its share of problems..But personally I find it more interesting to work on Silent Hunter5 64bits..so no more limitation of "Ram"..Vecko has done a remarkable job with Wolf of Steel.. .
It would be more interesting to have a group working on this one when do you think..??
I can't wait to see Kpt's mod. Lehmann. Official GWX Knight's Cross Edition.. the veterans of GwX
there is also that of Wolves of the Kaiser:1914-1918 Mod iambecomelife..His mod is beyond comprehension and I saw that he seems to have considerable skills in animation..
One thing is sure... I don't regret being part of Subsim thanks to these games, it's incredible what I was able to learn thanks to people like you...
of all the forums where I 'hang out' this is where I happily put my bags..
Yes I wanted to add.. the source code I think it will be impossible to penetrate the "totality"... because some developers introduce subcodes in order to protect their work....without their approval it s dead..