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Old 08-03-06, 04:29 PM   #1
Safe-Keeper
Ocean Warrior
 
Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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Default "I want accurate damage reports!"

I posted this in the Suggestions forum, but I thought it deserved its own thread:

Quote:
2. Damage reports on higher difficulty levels.
a. I should not instantly know the status of my entire boat just after it's taken damage. It should take some time for my officers to ascertain and report what damage has been taken, then I get the reports coming in.
b. Damage report should be estimated, not 100% precise. No engineer in reality is able to immediately estimate how long it takes to repair something as accurately as my crew does ("exactly three minutes and fourty-seven seconds, skipper!").
So on higher difficulty levels, it'd happen like this:
You're 40 metres below the surface, getting blasted by depth charges, and go to your Damage Control/Crew Management screen (or the "F7 Screen").

All compartments show as undamaged, but all compartments other than the command centre reads "Damage Report Pending" on the compartments themselves and all sub-systems. After a while, someone yells "Diesel engines leaking fuel!" and "Flooding in engine compartment, skipper!", and the Diesel Engine Compartment turns yellow and the flooding animation comes on. The Fuel Tank sub-system changes to "Leaking" (and, just to add to the experience, let's say there's an actually simulated fuel leak too, which further adds to the threat of fire on board!).

I think that this'd greatly add to the game immersion and challenge. It'd also, of course, be a realism option candidate.
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