Thread: Formosa strait
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Old 11-16-23, 10:14 AM   #6
propbeanie
CTD - it's not just a job
 
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Quote:
Originally Posted by pmcmull View Post
Great info and advice from both of you Thanks!
If collecting the objectives is as lightly valued as you have stated, I will not worry about it so much. I will give it one more try to see if I can survive and sink a couple of merchants. On my first try I got trapped by a corvette sub-chaser, which I didn't want to waste a torpedo on as I was down to 7 torpedoes. My reward was to get depth-charged to destruction in the shallow water. But I did not expect a little sub-chaser to have sonar and depth charges in mid 1942.
Or the skills to target me accurately. I thought that being close to the bottom made it harder to locate and target. I had some earlier experience in the Java Sea that suggested getting close to the bottom was good for avoiding the attacks. Maybe they were the less-competent escorts. That was a battle where I sunk a heavy cruiser but did not get credit for it as it kept lingering on the surface but was clearly going to sink. I did get credit for a light cruiser. And 2 destroyers. One of the more-satisfying battles.

Pat
Quote:
Originally Posted by KaleunMarco View Post
in SH4, the surface detection model is NOT the same as the real-life surface detection model, so, while hanging on the bottom was an excellent tactic for real subs, it will not help us SH4-kaleuns avoid detection.

it was great thinking on your part...Ubi let us down.

Plus the fact that some of the escort type ships will drop depth charges "deep" (a modder's compensation for the game being too easy) if they cannot get a good fix on you... there is no deep water there, so the game doesn't seem to know what to do. Of course, this somewhat simulates the fact that it is harder to get a fix in shallower water, due to the bottom reflecting back so "loudly"... not the case though, of course, since the game does not model "water", or "land" behavior, for that matter... lol - The shallow water also contributes to some ships not showing as "sunk", since they also cannot get deep enough below the surface to register as "destroyed". However, if you "destroy" their hit points total with enough hits straight away, then they do show as "sunk"... another bit of 'strange' in the game.
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