Quote:
Originally Posted by mr chris
Quote:
Originally Posted by enaceo
Here's the readme with the steampipe sound
This file replaces the loud (and extrmemely annoying) default broken steam pipe sound with a quieter, more soothing sound.
To install, just place this file into C:\Program Files\Ubisoft\SilentHunterIII\data\Sound
Tweak created by Nvdrifter
And for the other one :
This optional file removes the repeating and totally annoying 'We have flooding' voice from the chief officer. The chief officer will still show his back and forth movement animation sometimes, but there will be no repeating flood report voice now.
**Make a backup of Message_CH.cfg file first!**
To install, just place Message_CH.cfg file into:
C:\Program Files\Ubisoft\SilentHunterIII\data\Cfg
Tweak created by Nvdrifter
**Special thanks to Bigboywooly who posted this idea fix on the Subsim forum**
And i'm also interested ,if you could tell us,the full changes made to NYGM or GW when using this.I haven't been able to fully use the mod just yet since i'm in the middle of a patrol and i don't want to bust it.
|
Thanks very much for your help enaceo, very much apecatied.
Happy hunting 
|
No problems mate!Just helping a fellow Klauen

And now on-topic.I also agree...in some cases the damage seems kind of "over-realistic" if you will.But i got sick of the imediate repairs in the old sh.Never had the excitement of going down twards crush depth while the crew was repairing too often...and also when a DC would hit you dead-on ,the only thing blown-up would be the coning-tower,and your radio/sonar crew would die,sometimes even people in the bow/stern quarters.Looking forward to a 1.3 version,with a bit more balanced damage,but not too much.And also,you should put the files in the format that will work with the mod enabler.Thanks for a gr8 mod