"Have a little faith baby, have a little faith."
I love that movie, "Kelly's Hero's". I always thought the plot was actually far more realistic than they had originally planned.
Couple things I found out along the way (probably what everyone else already knows and no one told me), but with SH3 and Enhanced NYGM, et., al., installed on my platform C:\ drive (an older WD spindle drive), as opposed to the F:\ drive (a Samsung SSD T5), makes quite a difference in a few ways. The data load times for the SSD are of course, far faster. The red data load bar zips through in about 3 seconds. But then as the system attempts to load all that data, (like sucking cement through a straw), it sits there for about 3 mins, then springs to life.
If installed on the older WD spindle drive, the red load bar then takes about 3 mins to load, then pops opens the game. Kinda six of one and half dozen of the other. Either way, the load of all that data takes time for the PC to digest.
Now more interestingly, when installed on the older WD spindle drive, a single mission, test mission acquired from I don't remember where, but it's an open ocean start (no one else around) though an aircraft off the West Afrika shore eventually shows up, the FPS rates are around 120-130, dropping to around 110-120 when firing up the diesels (caused by sound file playing slow down I imagine). It's normal. If installed on the Samsung SSD, then on that same test mission the open ocean FPS hits (and this is hard to believe but...), FPS hits 170-180, then drops to around 160-170 with the engines running. That's just outstanding. I've never hit anywhere close to those figures with NYGM mods. That may well be the true hidden gem in this new mod from Fifi.
So somewhere far above my knowledge level I'm sold on the SSD as the game drive and this mod as an achievement in graphical process efficiency. All in all, the SSD transfers data far faster not only in load times, but also in the process of running the game apparently. I did not know that as I've always loaded most all my games on SSD's for a while now.
When installed on the SSD, initially I got the Windows shutdown error again, even with the main.cfg file fix inserted first. But then after loading up a single mission, it stopped and has not returned. Seemingly, the system had to open an active running portion of the game to get used to the requested screen display. Weird. None of that happens on the WD spindle drive once the data\main.cfg file was altered. This platform has always been squirrely if running a game on a display level other than it's native 3840 x 2160. It takes some monkeying around to make it work. I guess it gets confused and wants to run home to Momma.
Thanks again guys for this mod. I've been an NYGM follower since the old days, and this just tops it all off! Hats off to you Fifi, and all of those who made this thing happen. Incredible piece of work.