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Originally Posted by swimsalot
Certainly no expert on modern surface tactics, but it does seem unwise for ships to be banging away with active sonar.
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Not necessarily. It really depends on whether they feel they'd have decent chance of detecting an expected target with passive sonar. If they felt like they could count on their towed array then they'd use that. Against a quiet diesel electric submarine you'd typically not do so well without it. A nuke... they'd probably do a lot better. The nuke would have different advantages, though.
Surface warfare is different from undersea warfare in the sense that stealth is not necessarily their armor all the time. There is definitely that element, but they also rely on speed, firepower, and survivability. A good surface commander understands how these all fit together and strives to make decisions which balance the different factors to meet a given threat. I think in that sense, surface warfare is more difficult than submarine warfare. I can't imagine how a surface commander wraps his brain around the air picture, undersea picture, the strike picture, and surface picture simultaneously. The whole multi-threat, multi-axis thing must be really tough.
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Do the mission designers add this to the mission?
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Yes and no. Unfortunately, because of the way they set up their emissions control settings, you only have the choice of no emissions or all emissions. Limited emissions doesn't seem to be an option. I wish sometimes one could have different vessels turn on and off specific radars.
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Is that the default setting for these ships?
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Yes
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Any way to make em intermittent?
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Not that I know of.