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Old 06-20-23, 11:57 PM   #3
GrenSo
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Location: Germany / Frankfurt am Main
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Quote:
Originally Posted by Jeff-Groves View Post
I finished the SH5toSH3_Animations Scripting this afternoon.
It is based on a modified GR2 Reader Script written by Jayn23 on the Xentax forum.

One can now export the 3D Characters and Animations from SH5 then convert that to numbered obj files for Import to SH3 using S3D.

Several FREE programs will be needed and I'll post links and more information in the coming days.


1st you will need Noesis. It's free and does not install. Just Unzip it and place it anywhere you wish.
http://www.richwhitehouse.com/index....showproject=91

Then you'll need Blender. I've tested with versions 2.79b and 2.80 so any version from there up will work.
I use the portable versions that you just unzip and run so no install.
https://www.blender.org/download/

OH! Of course you will need SH5. You'll need to copy files from that.
Now there's 200+ textures you'll need to copy. I've been busy and have a simple Batch file I'll upload that will do the work for you!
You'll need to edit a couple lines in it for your system but Edit it with Notepad and your good.

Hi Jeff,


stupid question, I know, but where we can find the script you talked from, or I'm just blind?
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GrenSo


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